Today's show might get a bit dicey. In fact, it's almost certainly headed for Trouble. And all we can say is Sorry, that's Life! Okay, fine, let's drop the Charades. Today's show is about board games. Is that a big enough Clue?
From classics like Monopoly, Candyland, and Scrabble to current megahits like Magic, Gloomhaven, and Dungeons and Dragons, board games have been bringing people together for ages. And in a time full of polarizing issues and digital divides, maybe that's just what we need.
This hour, we'll talk with board-game designers and industry experts about the best new titles on the market, what it takes to make a really great game and where the industry is going next.
We'll also explore the ancient Chinese game Go, and hear how Google's new AlphaGo program is squaring off against today's top players.
- Erin Dean - Project Manager for Genius Games, author of the upcoming For the Love of Board Games and Founder of the upcoming National Board Game Museum
- Eric Martin - News Editor at Boardgamegeek.com, an online database of more than 100,000 board, card, and other tabletop games with nearly 2 million registered users
- Matt Fantastic - Founder of Elm City Games as well as the New Haven Game Makers Guild; board game designer, design instructor, publisher, and industry consultant
- Frank Lantz - Director of the New York University Game Center and expert on game design
Colin McEnroe and Chion Wolf contributed to this show, which originally aired on January 23, 2019.